Plåtniklas is a game that integrates both VR and AR, where the two worlds co-exist on a one to one scale. Thus the AR player can see the VR player, and vice versa. They will see the same environment, and the changes made to that environment. Both of them can interact with the world and its objects, as well as with each other. This is a project which ran from mid september 2018 to december 2018 and is part of the course Advanced graphics and interaction at the Royal Institute of Technology. The project is developed by using Unity, HTC Vive and ARKit.
Plåtniklas is a scrap monster whose sole mission is to destroy the city he was once relegated by. He crushes the four buildings of the city by hitting them with his hands. The AR player acts as an attack helicopter and their mission is to defend the city from Plåtniklas. They fly around the city shooting projectiles at the monster, attempting to defeat him. Meanwhile, Plåtniklas can hurl the leftover building scraps at the helicopter to make it spin out in a spectacular fashion, before resuming their attack on him.